Finishers Guide

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Finishers Guide

Post  Mitch Shredder on Thu Jul 02, 2009 7:50 am

Direct Damage:
Pick one of these 4 positions; Groggy, Stunned, Bent Down or Grounded. Never have 2 finishers in 1 position.
For required position, set Stunned
Set 1 Bleeding Bonus
For Attack Bonus, do 50 - your wrestler's Attack Bonus stat. Don't go less than 10 no matter how much you have.
Estimate the cost of the finisher with the current stats.
Set a minimum damage that you wouldn't feel horrible about hitting. If you don't want to hit 0, do not set 0
Estimate again.
Multiply your Adrenaline Gain stat x 30.
Add maximum damage and estimate until the finisher requires an adrenaline that isn't more than 100 away from your adrenaline gain x 30 that you just calculated.

Pin:
Same process as Direct Damage, except Pinning Bonus replaces Bleeding Bonus.

Submission:
Start with steps 1, 2 and 4 from Direct Damage.
This may sound weird, but rate your desires on a scale of 1-5. 1 being damaging sub and 5 being tapout sub.
Multiply your 1-5 rating x 50.
Subtract your character's Submission Bonus stat from your 1-5 rating x 50.
Set this as your Submission Bonus.
Estimate your cost.
Do the Adrenaline Gain x 30 thing.
Set an equal min-max damage (12-12 for example) that takes your cost up to +100/-100 of your adrenaline gain x 30.

Mitch Shredder
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